script
 SCRIPT_BAR_INSIDE_POUR_BOTTLE
 1
 ITEM_ON_HOTSPOT_SCRIPT
 ITEM_FULL_BOTTLE
 HOTSPOT_BAR_INSIDE_BARMAN

 action
  ACTION_MOVE_CHARACTER
  312
  321
 end_action

 action
  ACTION_SET_CHARACTER_DIRECTION
  315
 end_action

 action
  ACTION_DISABLE_USER_INPUT
 end_action

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_315_POUR_1
  DO_NOT_RESUME_WALKING
 end_action

 action
  ACTION_MAP_CHARACTER_ANIMATION
  CHARACTER_STAND
  CHARACTER_315_POUR_3
 end_action

 action
  ACTION_START_SOUND
  ZERO_CHANNEL
  SOUND_WATER
 end_action

 action
  ACTION_PLAY_HOTSPOT_ANIMATION
  HOTSPOT_BAR_INSIDE_WATER_POUR
  1
 end_action

 action
  ACTION_ADD_INVENTORY_ITEM
  ITEM_BOTTLE
 end_action
 
 action
  ACTION_REMOVE_INVENTORY_ITEM 
  ITEM_FULL_BOTTLE
 end_action

 action 
  ACTION_SET_EXECUTION_COUNT
  SCRIPT_BAR_INSIDE_GIVE_PACK
  1
 end_action

 action
  ACTION_UNMAP_CHARACTER_ANIMATION
  CHARACTER_STAND
 end_action

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_315_POUR_2
  DO_NOT_RESUME_WALKING
 end_action

 action
  ACTION_PLAY_HOTSPOT_ANIMATION
  HOTSPOT_BAR_INSIDE_BARMAN
  2
 end_action


 action
  ACTION_CHANGE_HOTSPOT_ANIMATION
  HOTSPOT_BAR_INSIDE_BARMAN
  3
 end_action

 action
  ACTION_CHANGE_HOTSPOT_ANIMATION 
  HOTSPOT_BAR_INSIDE_BARMAN
  1
 end_action

 action
  ACTION_SAY_NPC_TEXT
  "Tsss.. Ahh, my head..."
 end_action

 action
  ACTION_CHANGE_HOTSPOT_ANIMATION 
  HOTSPOT_BAR_INSIDE_BARMAN
  3
 end_action

 action
  ACTION_SAY_TEXT
  "Who would've thought! He's awake!"
 end_action

 action
  ACTION_SET_STATE
  YES
  "apliets?" 
 end_action
 
 action
  ACTION_ENABLE_DIALOG_ANSWER 
  DIALOG_SHOP_INSIDE_TALK_NEW
  101
 end_action

 action
  ACTION_DISABLE_DIALOG_ANSWER 
  DIALOG_SHOP_INSIDE_TALK_NEW
  100
 end_action

 action 
  ACTION_ENABLE_USER_INPUT
 end_action

end_script
