script
 SCRIPT_LAB_SKAPIS
 1
 ITEM_ON_HOTSPOT_SCRIPT
 ITEM_CURSOR
 HOTSPOT_LAB_SKAPIS

 action
  ACTION_MOVE_CHARACTER
  438
  300
 end_action

 action
  ACTION_DISABLE_USER_INPUT
 end_action

 action
  ACTION_SET_CHARACTER_DIRECTION
  0
 end_action

## Key #######################################################################

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_000_HIGH_HAND_1
  DO_NOT_RESUME_WALKING
 end_action

 action
  ACTION_START_SOUND
  ZERO_CHANNEL
  SOUND_TAKE
 end_action

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_000_HIGH_HAND_2
  DO_NOT_RESUME_WALKING
 end_action

 action 
  ACTION_SAY_TEXT
  "A key! Useless..."
 end_action

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_000_THROW_1
  DO_NOT_RESUME_WALKING
 end_action

 action
  ACTION_MAP_CHARACTER_ANIMATION
  CHARACTER_STAND
  CHARACTER_000_THROW_3
 end_action

 action
  ACTION_PLAY_HOTSPOT_ANIMATION
  HOTSPOT_LAB_KEY
  1
 end_action

 action
  ACTION_PLAY_SOUND
  ZERO_CHANNEL
  SOUND_KEY
 end_action

 action
  ACTION_UNMAP_CHARACTER_ANIMATION
  CHARACTER_STAND
 end_action

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_000_THROW_2
  DO_NOT_RESUME_WALKING
 end_action

## Dynamite ###################################################################

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_000_HIGH_HAND_1
  DO_NOT_RESUME_WALKING
 end_action

 action
  ACTION_START_SOUND
  ZERO_CHANNEL
  SOUND_TAKE
 end_action

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_000_HIGH_HAND_2
  DO_NOT_RESUME_WALKING
 end_action

 action 
  ACTION_SAY_TEXT
  "A dynamite stick! Don't need it."
 end_action

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_000_THROW_1
  DO_NOT_RESUME_WALKING
 end_action

 action
  ACTION_MAP_CHARACTER_ANIMATION
  CHARACTER_STAND
  CHARACTER_000_THROW_3
 end_action

 action
  ACTION_PLAY_HOTSPOT_ANIMATION
  HOTSPOT_LAB_DYNAMITE
  1
 end_action

 action
  ACTION_UNMAP_CHARACTER_ANIMATION
  CHARACTER_STAND
 end_action

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_000_THROW_2
  DO_NOT_RESUME_WALKING
 end_action

 action
  ACTION_START_SOUND
  ZERO_CHANNEL
  SOUND_BOOM
 end_action

 action
  ACTION_PLAY_HOTSPOT_ANIMATION
  HOTSPOT_LAB_EXPLOSION
  1
 end_action

 action
  ACTION_START_NEW_SCENE
  SCENE_PRIEKSHTELPA1
 end_action

 action
  ACTION_HIDE_CHARACTER
 end_action

 action
  ACTION_DO_FADE_RANDOM
  50
 end_action

 action
  ACTION_CHANGE_HOTSPOT_ANIMATION 
  HOTSPOT_PRIEKSHTELPA_TALK
  1
 end_action

 action 
  ACTION_SAY_NPC_TEXT
  "(\"Muscle\") Damn it! Did the gas pipe blow up again?"
 end_action

 action
  ACTION_CHANGE_HOTSPOT_ANIMATION 
  HOTSPOT_PRIEKSHTELPA_TALK
  0
 end_action

 action
  ACTION_CHANGE_HOTSPOT_ANIMATION 
  HOTSPOT_PRIEKSHTELPA_OTHER
  1
 end_action

 action
  ACTION_PLAY_SOUND
  ZERO_CHANNEL
  SOUND_EEP
 end_action

 action
  ACTION_CHANGE_HOTSPOT_ANIMATION 
  HOTSPOT_PRIEKSHTELPA_OTHER
  2
 end_action

 action 
  ACTION_SAY_NPC_TEXT
  "(\"Muscle\'s" brother) That's not our..."
 end_action

 action
  ACTION_CHANGE_HOTSPOT_ANIMATION 
  HOTSPOT_PRIEKSHTELPA_OTHER
  1
 end_action

 action
  ACTION_PLAY_SOUND
  ZERO_CHANNEL
  SOUND_EEP
 end_action

 action
  ACTION_CHANGE_HOTSPOT_ANIMATION 
  HOTSPOT_PRIEKSHTELPA_OTHER
  2
 end_action

 action 
  ACTION_SAY_NPC_TEXT
  "(\"Muscle\'s" brother) ...problem."
 end_action

 action
  ACTION_CHANGE_HOTSPOT_ANIMATION 
  HOTSPOT_PRIEKSHTELPA_OTHER
  0
 end_action

 action
  ACTION_START_NEW_SCENE
  SCENE_LAB
 end_action

 action
  ACTION_SHOW_CHARACTER
 end_action

 action
  ACTION_DO_FADE_RANDOM
  50
 end_action

## Sulfur #####################################################################

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_000_HIGH_HAND_1
  DO_NOT_RESUME_WALKING
 end_action

 action
  ACTION_START_SOUND
  ZERO_CHANNEL
  SOUND_TAKE
 end_action

 action
  ACTION_PLAY_CHARACTER_ANIMATION
  CHARACTER_000_HIGH_HAND_2
  DO_NOT_RESUME_WALKING
 end_action

 action
  ACTION_ADD_INVENTORY_ITEM
  ITEM_SULFUR
 end_action

 action 
  ACTION_SAY_TEXT
  "A piece of sulfur! Hm, that may come in handy."
 end_action

 action
  ACTION_SHOW_HOTSPOT
  HOTSPOT_GAITENIS_EXPLOSION
 end_action

 action
  ACTION_ENABLE_USER_INPUT
 end_action

end_script
